Posted May 14, 2020 by xSakix
- Added more "labels" to HUD:
- - for rate of fire = ROF , which is computed as max fire delay is 0.25 and each frame has a delay. And the fire delay is decreased by an amount equal to ROF*delay. If the amount drops to equal or less then 0, player fires another round.
- - for crit rate = which is a probability that player will do 1.5 x dmg
- Added Labels for bonuses
To be added:
- bona + swarm fighters
- big boss