Devlogs
Version 0.5.1
Version 0.5.1
- Fixed UI state showing scripts as running when loading the game if a script was running when the game was closed.
- Added indicator to lower right of the interface that shows time remaining until the next save.
- Fixed tooltip appearing over buttons for hiring and buying resources preventing seeing the button underneath.
- Added new scripting function ‘getServerMoney(<server name>)’ to check how much money is remaining on a server.
- Added three tiers of penalties for failing to beat a boss. All have timeouts.
- Timeout before you can try to beat the boss again.
- Loss of resources or money.
- Reduced successful hack chance of servers.
- Added a trace level that will increase each time you fail to beat a boss. Three times in a row removes all available money from servers.
This is a temporary penalty to discourage repeated failures and encourage success.