Posted March 14, 2026 by Problemchild1500
Huge breakthrough this week, the memory bridge between Kenshi and the external Python simulation is officially operational.Its finally extracting live NPC data directly from the game’s RAM and committing it to persistent JSON structures.
What this means for the mod?
I’m currently narrowing down the exact pointer for player coordinates. While the NPC data is clean, the player's XYZ data is still throwing some junk values. But the foundation is solid. Once the coordinates are locked, the simulation will know exactly where you are in relation to every persistent NPC in the world!
Thanks!!