Posted May 12, 2020 by acegiak
This update re-seeds both ruin contents and history. Unfortunately that means historical notes from previous builds will be no-longer accurate. On the plus side, world determinism should be less buggy in general from here on out. Your mythological records remain accurate.
- some input crash bugs fixed.
- drop rate bug with epic quest starts fixed.
- bugs breaking determinism in dungeon and history generation have been fixed.
- Systems implemented to prevent future releases going out with determinism breaking bugs.
- mythology has been expanded and is now affected by level
- torches now work properly for certain checks.
- the casting of magic is no longer penalised according to your enemy's stats.
- history quest rewards have changed.
New content patch is coming but I wanted to have these fixes out to you as quickly as possible because they are affecting player experience.