Devlogs
Patch Notes (0.6.0)
HoofA downloadable game for Windows
Bot Attack Variety in Invader Mode
- Added attack_1, combo_1, combo_2, running attacks and rolling attacks to the bot's invader mode combat
- Bot now chooses randomly between attack_1, attack_2 and running attacks when engaging
- Added combo continuations for attack_1 into combo_1, and attack_1/combo_1 hit continuations
- Bot performs rolling attack out of a roll if invader is in range and rolling toward them (50% chance, triggers on frame 2 only)
Hopback and Hopback Attack
- Bot can now perform hopback as a dodge option when reacting to invader attacks (50% chance vs roll)
- Bot automatically follows up hopback with running_attack_1
Human-like Behaviour
- Added
bot_idle_timer — bot occasionally pauses at mid range before engaging
- Bot sometimes lingers just outside attack range instead of always closing in
- Bot sprints in from far range but walks at mid range
Parry Fixes
- Fixed parry animation being interrupted by adding
state != "parry" guards to movement and bot_reacting reset
snd_parried and snd_parried_2 now only play when the bot parries the invader, not the other way around
- ----- REDACTED -------
Misc
- Bot heals at tree stump regardless of invader distance
- Fixed invader not getting knockback when hit by bot attacks