Posted March 07, 2026 by MakhamDev
New Draw Grid Gradient node.
New Draw Points Gradient node.
New Draw Shape 3D node.
New Extends node.
New Deblur node.
New PXC node.
New Seconds Convert node.
Add Snap driver.
Add Smooth control for wiggle and sine driver.
[Image Gif] Start frame now offset by 1 to match frame index.
[Image Gif] Gif now load one by one to prevent buffer error.
[Image Gif] Add option to not draw before the starting frame.
[Image Gif] Add persistence cache for faster subsequence file loading.
[Image Gif/ Image sequence] Add timeline editor for easier composition.
[Outline] Zero outline width now respect alpha threshold property.
[Repeat] Add option to inverse draw order.
[Repeat] Add option to use position shift as end point.
[Path Blur] Add blending render mode.
[Extrude] Add rotation and scale modulators.
[Extrude] Add highlight width controller.
[RigidSim Render ID] Now output index as r16-bit surface.
[Crop Content] Output Atlas now offset from original atlas.
[Image Grid] Add option to fix grid content amount.
[Atlas Affector] Add rendered output.
[Atlas Affector] Add order selector mode.
[Draw Shape] Add independent corner for rectangle shape.
[Composite] Add “move only” option to transform tools.
[Scatter] Add sampling offset property.
[Pixel Builder] Add dynamic self drawer output.
[Canvas] Data transfer now fallback to use bg if no data source provided.
[Tile] Add more controls over tiling pattern.
[Shadow] Add inside shadow type.
[Glow] Add texture input. blend color property.
[Draw Text] Add force monospace option.