Posted May 09, 2020 by Failsauce GameWorks
Today, we see the introduction of boss mechanics.
The first three names (in the aqueducts) have each gotten their own mechanics, a hint related to the mechanics, and a name. I hope the mechanics are as entertaining for players/testers as it was for me to come up with. A big thanks to ShadowDragon from RMW for suggesting including those.
Until Next Time!