Posted March 02, 2026 by Goutrial
Additions:
+ Levels now have checkpoints
+ Added hands to some weapons
Changes:
- All levels now use the spawning enemy mechanic that was introduced initially in E1M5
- Updated the character in the main menu to hold weapons
- Some levels have had layout and enemy changes
Fixes:
* Fixed projectiles not going through secret trigger zones
* Fixed projectiles not going through wall shields that are deactivating