Posted May 07, 2020 by kurtataylor
I feel like there's been a pretty good response to this project. Thank you to everyone who has downloaded and played Nib. So, from talking with players I know that we have some problems with frame rate. I think this is related to the 2D animaiton pack in Unity that I'm using pretty extensively. Unity advised using Burst and Collection to get a performance boost: https://docs.unity3d.com/Packages/com.unity.2d.animation@4.0/manual/index.html
So I did and things are running much better. I hope it improves everyone's experience.
Also, we do have save state. Nib is always trying to save your game. If there are no active enemies and hte game isn't currently saving, then it saves. I did some testing and it appears to be working as designed. I'd love to hear if anyone is having any issues with save state. Actually, if any of y'all have any feedback, please share.
Kurt