Posted November 05, 2017 by AI Sin
0.0.1.0d is currently processing. 0.0.1.0e is ready and waiting for 0.0.1.0d to finish.
Some major fixes, including revamping the difficulty. It means that at lower levels, you will fight easier monsters, but at higher levels, you will fight stronger monsters. The boss levels are more stable now, no more /easy/ level 1 cheese.
Revamped two of the big boss fights. They are much more difficult now for anyone who is just brute forcing things with the OP combo. (Note that they aren't really that much harder if you pay attention).
Fixed a huge bug that disabled another ending pathline. Old saves will no longer work as a result. The game has been changed a lot anyways.
With the difficulty reworks, we have also reduced the time required to find the true endings.