Posted May 05, 2020 by lecom
Voxelwar release 13 - Quarantine Edition
-New Voxelwar launcher, settings editor, mod manager
-New grappling hook for building bridges and block lines
-New smooth terrain shading graphics mode
-New AI code in alpha stadium, now with path finding code - new maps get introduced
-Changes/improvements to HUD
-Some performance improvements to the OpenGL 2.1 renderer
-The game will now prevent players from getting trapped by block building/"blocked in"
-Additional sounds
-Temporarily added masks to player models as an easter egg