Devlogs
Rules Update
A moderate rules update: I've adjusted all of the story prompt tables to better reflect the difficulty/complexity of the tasks presented, as well as tweaked the rules. Changes include:
- Shuffling in the higher value/more difficult cards as you get successes so you're not hit with impossible rolls early
- Failed rolls don't incur a permanent penalty
- Tweak to rules for aiding another player
- Clarification on what success or failure on rolls means