Posted May 04, 2020 by epiglottalaxolotl
I've been very busy with work lately, and so I haven't had time to program anything on Morlequariat for the past month or so. But I've been hard at work at the storyline, and I have a very good outline of what I want the entire game to look like when it's finished. I also did fix a game-breaking crash and laid the groundwork for some important capabilities down the line, so Alpha v2.2 should hopefully be releasing by mid-May if all goes as planned.