Posted May 03, 2020 by Failsauce GameWorks
#bugfixes
This is an update to the beta release, maybe it should be called daily?
The update fixes a few small bugs, but there is a change in the mechanics of "ghost counting" boss in the NE Corridor area. This is an attempt to toughen up bosses in general. Should the changes pass muster, it will be carried through with other bosses in the game. The counting method has been fixed as well as some spawn events. Also, for this boss's mini-cutscene, there is a new method of turning the HP bar off and on during scripted events-again, if it passes the tests - it'll carry through other events as well.