Devlogs
Sipho updated to 0.6.6! Design contest ends tomorrow!
SiphoA downloadable game for Windows, macOS, and Linux
While busy with new level progression development we have released several small updates over the course of previous weeks. Version 0.6.5 was a small patch-release to solidify improvements for Layout creation and contest. Version 0.6.6 is coming out just now with few bugfixes and an improvement to Layout browser.
By popular demand and something we wanted to do for a while, Layout browser now has three tabs to choose from:
- Manually saved - the classic view you're all used to. Layouts saved in Aquarium appear here
- Autosaved - we autosave your Campaign Sipho as Layout in this category so you can dig-out builds that were used to beat the game. Sipho is all about creating and we want to save every drop of your creativity. We use this category to spawn NPCs in Freeroam and Aquarium levels - you might have noticed that you're battling former-self!
- Built-in - all regular enemy layouts that can be found in the game are in this category. After the Layout creation event ends your entries will be added to this category as well!
Reminder that Layout Design Event ends tomorrow, 4th of May, at 18:30 UTC - read more about the contest here:
Version 0.6.6
- Move Layout name generator to its own class
- Add autosaved and built-in Layout category to Layout browser
- Fix loading game incorrectly if new game has been started in same game session
- Convert button click confirm sound to ogg
- Add button click effect reference
- Fix game end UI not being fully disabled after hiding it
- Options UI has button sounds now
- Added an onClick sound
- Fix shells not disappearing after death
Version 0.6.5
Fix one of Advena built-in layouts containing Cra'than headSeparate Zooid addition logic from Layout Entry additionFix slight rotational Layout deformation for first zooid grown which occured when Sipho had angular velocity by always synchronizing Sipho positionUse proper way to instantiate progress consumable