Posted November 04, 2017 by Lapioware
List of updates planned for Diesel Railcar Simulator (updated 21 Mar 2021). Please read the up-to-date plan from Steam (no Steam account required). This is a copy of the Steam post for those who can't access the Steam community domain. Feel free to post comments here!
Each update will take approximately 4-8 months to complete.
There will be 3-4 large updates with each one adding features from one or more of the following categories, but there's no guarantee that all these features will be included in the final product:
Prerequisite: Night lighting
Prerequisite: physics update
Prerequisites: physics update, real-world route support
In last update (coming out of Early Access)
When evaluating the importance of a new feature and its priority, the following criteria should be considered:
The resulting priority is a combination of these (and other) factors, but not defined in any rigorous way. The same criteria can also be used for prioritising bug fixes (where applicable).
The main reason for omitting some features is to keep the scope of the project suitable for a single developer. If development takes too long, the sim might already be outdated by the time it's completed.
Why not? The sim has not been designed with multiplayer in mind. It would be possible to run a timetable with other players, but it probably just wouldn't be that fun. There are other train sims that do this type of multiplayer well.
Why not? The sim has not been designed with "first person shooter" mechanics in mind. One of the design principles of DRS is that the AI must work by pressing virtual keys, just like the human player does. Making the AI drivers walk outside is difficult and lots of work to implement.
Why not? DRS is primarily designed to be a driving simulator. Detailed simulation of other duties would also require the ability to walk outside.
Why not? Simulating fire, steam and electrical components to the same standard as the current diesel transmission is challenging and loads of work. The name of the sim is also ill-suited and it's too late to change it. This doesn't mean that steam or electric trains cannot be done. It just means that the physics for them will have to be simplified.
Why not? Accounts from other indie developers suggest that the market is small and fragmented, and generally not worth the effort. The state of graphics drivers is also questionable, which can lead to frequent crashes on a relatively high number of systems. You may be able to get the game running on Linux by using Steam Proton or Wine. Cloud gaming like GeForce Now may also become an option in the future.
Why not? Mostly for the same reasons as Linux. You may be able to get the game running on Mac by using Wine or other similar software. Cloud gaming like GeForce Now may also become an option in the future.
Why not? You can use third party programs like Reshade instead.