Devlogs
Patchnotes v1.3 [post-jam]
The following changes have been made for the 1.3 update (+12 hours):
- Improved intelligence of deer; they will now run away if you get too close
- Added wolves; they don't give any meat and attack if you get too close
- Added carcasses of killed animals (blood in the snow ;-) )
- Added randomly spawned abandoned cabins (with ammo)
- Decreased starting ammo and ammo no longer refills at the player cabin, but needs to be found in the world.
- Fixed bug with the warmth not being clamped (could go over 100%)
- Fixed (hidden) bugs with the pathfinding