Posted April 29, 2020 by RubenVO
During this week, we focused on implementing all remaining missing features of our game. We implemented UI, sound, etc. This week was the last week of production. This means going forward we will not be adding any new features to our game and will solely focus on polishing already existing features.
On the art side of things, we focused on getting everything in the game that we were going to need in the end, even if it was a temporary version. We made some extra props for our final level, implemented the camera with post effects, made some first sound effects and began designing the UI.
We also got a Game Icon!
And as promised last week, moooooooooore modeling.
On the side of the programmers, we worked on implementing all art assets into the final game and fixing all the interactions. Besides that, we made it so there is finally a game loop where you can easily start a new game inside the application. We also created the functionality for the UI.