Devlogs
Weekly Dev Log #11
Programming Department
- When no predefined hp and mp are assigned to an entity in battle, the max hp and max mp are used
- Added event during Battle Scripts that awards the player with new abilities
- Deleted mechanic that automatically recovers guard for being too complex
- Added "Regain Composure" action that recovers self guard
- Added Manager for adding images and effects on top of battles for abilities and scripts
- Added arrows that point left for the tutorial part
Art Department
- Made storyboard for the intro cutscene
- Made concept art for the intro cutscene
Music Department
- Was inspired and started making the music piece for the final battle
Writting Department
- Adjusted some dialogs of the first fight tutorial