Devlogs
Update 0.9.41
Changes
- Upgraded the project to Godot 4.6.
- Updated the leaderboard to use the new API endpoint.
Balance
- Consume Money — buy price decreased: 15 → 2.
- Enemy Close — buy price increased: 4 → 15. Range: 80 → 60
- Extra Condition — buy price increased: 10 → 13.
- Get Recent Damage — added explicit cooldown duration: 7.0s.
- Health Less II — buy price increased: 6 → 10.
- Health Less III — buy price increased: 10 → 16.
- Spin Condition — added explicit activation duration: 5.0s.
- Weapon Reload — added explicit allowed shots: 7, reload time: 2.0s.
- Extra Effect — buy price increased: 10 → 11.
- Money on Kill — buy price increased: 10 → 17; balance point decreased: -1 → -3.
- Orbit Movement — balance point removed (was -1).
- Wave Points Random — min points increased: -2 → -1.