Devlogs
Released 0.3.15 Part 2
Change Log:
- XP
- You now gain xp for basically everything. harvesting crops, killing mobs, collecting water, you name it. XP will be used in the unlock system I am building right now.
- Gaining XP will be a pretty big balancing issue, but hopefully you guys will tell me if it is too slow or too fast.
- XP will unlock player upgrades, gear, follower upgrades, building upgrades, basically anything you can think to upgrade.
- Camp mates doing tasks will also gain xp.
- XP is a shared resource like scrap.
- New Follower Job: Researcher
- Build the new work bench (research bench) and assign a researcher.
- They will passively create xp
- I will also have a system to burn resources (probably oil) to create larger xp gains [not complete].
- Weapon durability is adjusted (weapons break faster)
- Resources stacks can now be picked up. This replaces the export zone.
- Job board now works in all the other bases.
Files
Sand - DEMO 271 MB
Version 94