Posted April 25, 2020 by Nolan Rinck
Added jump buffer (if you press space just before you hit the ground, you'll still jump as soon as you hit the ground)
Added coyote time (if you press space just after running off the edge of a platform, you'll still jump)
Added 2 new levels!
Fixed ladder mechanics so you stay in place when pressing no buttons instead of slowly sliding down. Fixed ladder mechanics so if you enter a ladder you automatically grab it if you're falling
Fixed infinite wall jump
Fixed wall jump so you can jump when giving no directional input
Doubled the speed of bullets
Balanced levels by adding platforms and repositioning turrets