Posted February 21, 2026 by Barribob
This update mostly adjusts existing content, and adds some features that I did not have time to add in the initial versions. There is still feedback and known issues I still have yet to address. Thanks for the heaps of feedback and suggestions so far!
- Added card removal, which is unlocked via a prestige upgrade
- The following cards have been modified:
- Glutton: has different effects, and new unlockable rune
- Broodmother: has a new unlockable rune
- Mirror: Amplification has been replaced with a different unlockable rune
- Candle: Will no longer be destroyed when it is not played (changed to single use from temporary)
- Wanderer: Nerfed (specifically the Energize rune)
- Druid: Nerfed (specifically the later unlocked Root rune)
- The "First Charge" rune will now work twice if the card is triggered again
- Added a new card that will appear in the card shop
- You can now see the contents of the deck and discard pile by clicking on it
- When buying a card, a panel with info on what runes could be added to the card will appear
- Fixed an issue where you could add a transient rune to the discard pile. This should not happen.
- Reduced frame stuttering in a couple scenarios
- Added actual light being generated during a turn
- Various UI adjustments to make things more readable
- Fixed various visual issues