Posted February 19, 2026 by MakhamDev
New Kisrhombille Pattern node.
New Weave Pattern node.
New Stretch node.
New Weld node.
New Curvature filter node.
New Symmetric Nearest Neighbor filter node.
New Smoothen path node.
New Font node.
Simplify [To Text] node and move its functionality to a new [Format Number] node
[Preference] Add option to set default dimension unit.
[Canvas] Change color picker to use global picker.
[Canvas] Selection creation is now undoable.
[Canvas] Action inside selection is now undoable.
[Canvas Group] Adding layer now switch focus.
[Shadow] Add Shadow only output.
[Simplex Noise] Add tiling option.
[Export] Export now check if the file is actually modified (check readonly flag and modify time) and gives warning if the file is not mark as modified.
[Export] Framerate value can have relative (to preview framerate) unit.
[RIgidBody] Wall setting now span outside domain.
[RIgidBody] Add fractional unit to several properties.
[RIgidBody Fracture] Fracture map now scale to match base texture dimension.
[RIgidBody Explode] Add option to activate physics on explode.
[RIgidBody Explode] Add option to apply torque on explode.
[RigidSim Object] Add atlas offset toggle.
[RIgidBody Render] Add atlas output.
[Chromatic Abbr.] Add oversample setting.
Remove group io from inline group.
Mappable Parameter now initialize with 0 - current value.
[Displace] Add radial and zoom type.
[Displace] Add mix blend mode.
[Solid] Add foreground surface input.
[pSystem Render] Prevent unnecessary update when manually setting frame.
[Erode] Change preserve border setting to oversample.
[Erode] Now support negative value for dilation effect.
[Erode] Add different scan patterns.
[Flip] Change axis selector to toggle group.
[Wave Path, Shift Path, Spiral Path] Add path range control.
[Bake Path] Add path object output.
[Transform] Add stretch settings.
[Transform] Improve cross-frames data.
[Transform] Add velocity output.
[Format Number] Add Thousand separator.
[Format Number] Add custom decimal separator.
[Draw Gradient] Add inverse axis curve.
Fix curve y range not apply in shader.
Fix loading file not apply easing.
[3D Cylinder] Fix normal not aligned to profiled curve.
[Addon] Fix crash on initialize constants.
[Addon] Fix crash when trying to deserialize invalid data.
[Animation Dopesheet] Fix error when scrolling with graph on.
[Canvas Group] Fix adding new layer ignore the first brush input.
[Canvas] Fix canvas action not undoable.
[Canvas] Fix error warning when save.
[Canvas] Fix selection mask disappear when not hovering.
[Canvas] Fix selection mask not apply until the second click.
[Collection Panel] Fix error when trying to edit collection with no inputs or outputs.
[Draw 4 Points Gradient] Fix error on update.
[Draw Shape Fast] Fix relative unit not working.
[Export] Fix create node with animation extension not set type to animation.
[Gradient Select] Fix crash when changing single color from gradient box.
[Gradient Select] Fix editing gradient from the widget not register undo event.
[Gradient] Fix loop option not working.
[Gradient] Fix using node chord to invert the gradient not mark value as modified.
[Graph Panel] Fix error when adding path using node parameter view.
[Inspector Panel] Fix favorite properties of deleted node still shows up.
[Inspector Panel] Fix matrix widget caused stutter when scrolling over.
[Kuwahara] Fix active toggle not working.
[Nine Slice] Fix editing dimension with widget apply wrong unit.
[Posterize] Fix alpha mode not working in non-palette mode.
[Preview Panel] Fix preview array selector draw atlas in the wrong position.
[RigidSim Spawner] Fix spawn rotation use incorrect unit.
[Shadow] Fix transparent pixel turns dark.
[To Text] Fix inputting integer leaves trailing decimal.