Posted April 19, 2020 by SP Possibilities
its here! after so long another devlog! this one is going to be a juicy one so buckle up and enjoy some news!
obviously Island Builder 2 has changed since the first devlog, so lets go over the current features.
-better textures
- reworked building engine for future update
-New inventory system, and it looks amazing
-Better background, has a better pixel art vibe.
the last engine was fine and all, but was not at all built for the inventory system, so when I went in to change the engine I thought I might as well do a whole rework. Now the building engine is capable of doing everything I plan for the future and more. So I am very sure that this will be the final engine for the final game. But that does not mean the game is close to release by any means.
The previous inventory system was just a option menu on what block to select. Now there is a professional inventory system along with how much of that certain block you have. If you ever played a sandbox game with a inventory system then you could probably guess how this inventory system works. You press the hotkeys to select the block and then build away.
I will not go in depth on how these features will be as I will when they are implemented.
planned features are:
-Day/Night cycle
-Bigger inventory
-Weather system
-Have quest to complete (this will be explored next devlog)
-Have a main player
As of now I have no idea on when I will release this to public, however eventually when I get enough game play to make this game fun to play I will release it as a private beta and for those who want to try out the beta I will set up a patreon. However that point is still a bit away. As for the price of the game on public release it will be free, completely free, as in no ads and no in-app purchases. Think of Island Builder 2 as a free update to Island Builder.