Posted April 18, 2020 by BrandenEK
Devlog post #2 - 4/17/20
The main topic for this week was to create the enemies and their movement & attack systems. This was a complicated process, and I also managed to fix the majority of the bugs associated with them. Next up was the canvas & pause system, which didn't take long to implement.
Saturday
Sunday
Monday
Tuesday
Wednesday
Thursday
Friday
Full progress can be seen in the attached screenshot of my progress board. Thank you for reading (: