Devlogs
Riziko Devlog 2
RizikoA browser game made in HTML5
UI & User Experience
- Smart "Give Up" Flow: The "Give Up" action now triggers the Name Entry prompt before the Game Over screen, ensuring high scores are properly captured even when forfeiting.
- Boss Health Readability: Updated the Boss Victory UI to display remaining Boss HP as a clean percentage (e.g., "%67") instead of a raw fraction, improving at-a-glance readability.
- UI Polish: Performed general size adjustments to UI elements for better layout consistency.
System Fixes & Optimization
- Leaderboard Precision: Fixed a trimming issue affecting high-scoring runs. Implemented a secondary string-based storage system to preserve exact score values that exceed standard integer limits.
- Boss Victory UI Fix: Implemented a safety check to prevent the "Discards Remaining" stat from visually overwriting the "Riziko Earned" reward if text objects are duplicated in the Inspector.
Localization & Gameplay
- Turkish Localization: Corrected the Turkish translation text for "Sloppy Play" penalty notifications.
- Gameplay Balances: Adjusted general gameplay values and boss difficulty scaling for a fairer challenge.