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Release 2.5.0 - Image-based tilesets for object layers

Tilengine
A downloadable tool for Windows and Linux

Version 2.5.0 adds the ability to use image-based tilesets and use them on object layers. It is now possible to edit an object layer containing images in Tiled, and render it in Tilengine. It is also possible to query the objects contained in the layer from the application, to integrate them into the gameplay and not have to use an alternative reader. The "forest" example has been updated to show this new feature, and some bugs have been fixed.

All binaries except OSX have been updated to this  version.

Files

  • Windows 64-bit 703 kB
    Apr 16, 2020
  • Windows 32-bit 632 kB
    Apr 16, 2020
  • Linux Desktop 64-bit 334 kB
    Apr 16, 2020
  • Linux Desktop 32-bit 339 kB
    Apr 16, 2020
  • Linux ARMv7l (Raspberry Pi, BeagleBone...) 325 kB
    Apr 16, 2020
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