Devlogs
1.8b
MiteA browser game made in HTML5
Reworked HUD and decorated existing levels. I'll next be working on more decorative objects for levels, as well as levels themselves.
-- This was meant to be posted with the previous update! A new one is currently in progress. --
- Reworked HUD to better display health and ammo
- Added more stuff to the stats menu
- Fixed music playing and shooting on stats menu
- Tweaked the tutorial to explain high velocity bullets and killstreaks
- Changed zombie behavior to not see players through fog, preventing that unfair feeling of being charged by a group you couldn't see
- Replaced Slug firemode with the radar tool, useful to determine the amount of zombies remaining in the current stage
- Added decor and interior features to the 5 current levels
- Effects will no longer be draw on top of walls. Finally.
- Modified layouts of some levels and replaced some floor textures