Devlogs
Hyperun 1.0.1 update! + SteamKeys contest!
Posted October 30, 2017 by Concrete Games
#speed #ultra #mega #super #ultimate #maximum #fzero #redout #wipeout #insane #worldrecord #speedrun #runner #update #indie #indiegame #indiegames #indiedev #gamedev #hyper #procedural #infinite
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New features in this update:
- Huge replay performances optimisation, now play always at real speed
- Replay loading and replay restart optimisation
- 900 & 1000 km/h achievements deleted
- 20,000,000 & 30,000,000 points achievements deleted
- Save resolution settings when restart a run and restart the game
Bugs fixes:
- Lock controls during auto scale video settings
- Sometimes it was impossible to watch replays
- Replay HUD clean
- Garage unloading optimised after replay start
- Boost is now unlocked during the run not only at the end of it
- Good image and behaviour for the sponsors icon in the customisation menu bar
- After a boost unlock, sometimes this boost was locked again
- Auto 60fps is now compatible with forced 60fps screens
Feel free to send us feedback about your Hyperun experience/bugs/ask for new content in this form!
/!\ Deluxe DLC is still coming soon! /!\
- Very old playable versions of the game
- Procedural OST application
- Art director commentary
Have fun!