Devlogs
Camera Chase and more
Posted April 14, 2020 by rumbora
#update #changelog
In this update we implemented a chase camera, more dynamic but less nauseating than the previous top down with tilting. A straight top down cam (with no tilting) is still available, for those who prefer, through the settings page. Please feel free to post feedbacks!
Other changes:
- Visible area in front of cars on chase camera was increased;
- From now on, in multiplayer coop mode, the team that scores is the one with last car alive;
- In each track, the players' car models and performance in free for all matches are now the same from missions;
- Overall improvements on textures quality;
- Now it's harder for players to lose control after a collision;
- Some improvements on UI.
- Several changes / fixes on sound department;
- Screen shakes are less frequent;
- Popcorn and skidmarks shaders fixed on dark model tracks;
- CPU opponents has more probability to lose control after a hit;