Devlogs
Weekly Dev Log #9
Programming Department
- Refactored Battle App camera
- Added Screen-Shake animations for battle application
- Added overworld animations with the current sprites
- Redefined some parameters in "new game" file
- Added contact object that triggers scripts in overworld
- Added battle encounter state for overworld scripts that lead into battle
- Added Flags to save data so now the game can load different versions of the same area
- Implemented app for creating battles with special events that happen at the beginning of a turn when a condition is met. (Called BattleScript App)
- The tutorial battle will be one of those where the games teaches you how to play
- Added TurnNumScript to BattleScript App that performs a sequence of events when an "x" number of turns have elapsed
- Added TextScriptEvent to BattleScript that displays a message on the screen.
Music Department
- Started working on late-game battle music because its fun
Writting Department
- Remade the intro cutscene so it felt more like reading a book
- Designed after Tutorial Battle Cutscene
- Designed Tutorial Battle Script