Posted April 14, 2020 by Electrodev
- Decreased squash variable for the enemies in the first level.
-Control sprite changed to be easier to read.
-Debug mode patched out, sorry.
-Player's image speed changed, in 1.0 the speed depended on the inputs, now it depends on the overall horizontal speed.
-Score is now its own global variable with a bigger text on the left of the screen