Devlogs
DEVLOG 4
This week was focused on a deep dive into the Cave Entrance module for my capstone project. Since this serves as a primary hero piece for my portfolio, I focused on high-level polish and environmental storytelling.
- Compositional Review: Adjusted the silhouettes of the entrance to better guide the player's eye toward the interior of the pirate cave.
- Asset Integration: Began the final "look-dev" phase, ensuring the entrance assets transition seamlessly into the Unreal Engine 5 landscape.