Posted April 09, 2020 by shiftBacktick
Enter the Mainframe in the latest soundStrider alpha! Other changes include improvements to the pulse palette, world generation, and binaural modeling.
This version also delivers a new user manual and experimental builds for macOS and Linux users. Please let me know if you encounter any issues with running the game on those platforms.
Swipe your keycard and launch your terminal for the excerpt below:
In preparation for the upcoming Steam launch I’ve created the first soundStrider trailer. It showcases the Beach, Storm, Astral, and Limbic palettes with a hearty dose of open-eye visuals. Enjoy!