Posted April 09, 2020 by vicksonzero
Separate into parts: Chassis, Barrel, Battery, Armour, (optionally Plugins)
Still gonna be the tug-of-war pushing lane game, just the dynamics will revolve more in identifying and stacking the correct items.
Further plans include player hoarding items to an empty factory to build a heavy hero tank that has all the needed upgrades.
Migrating to box2d separates the game rules from the front-end,
making it independent of frame-rate.
It will be easier to implement network-multiplayer in the future.
Deterministic game engine also means possibility of recording a replay.
Oh Oh Oh also need a title page.