Devlogs
Update #6: Design tweaks, terrain types, infinite mode
Gameplay:
- Player speed increases on the pavement and decreases on the grass
- No more ten day limit, survive as long as you can
- Amount of people increases more slowly
- Amount of initial infected eventually increases
- removed timer
Design:
- Iterated over the level design
- Tweaked colors, lighting, and camera
- added fog, and floating particles
- tweaked ground for new walkway object
- added more decorations
Files
TAPS-Web.zip 25 MB
TAPS-Linux.zip 46 MB
TAPS-Windows.zip 44 MB