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Devlogs

First devlog

Slime chambers
A browser game made in HTML5

So this is the first devlog... cool

• A Spanish translation was added (I don't think it's really necessary for now, but I speak Spanish and wanted to see how this translation thing works)

• An options menu was added

• Some levels were modified because there were ways to beat them without solving the puzzle (although level 14 still has something similar)

• Some sprites were modified to make them more visible

• Small "tutorials" were added in some levels

• The game now adjusts to the camera so it looks better in fullscreen

• Now, by pressing S, you can change the direction you throw objects without moving

• The music is now slower (this is how it was supposed to sound, but apparently there's a bug in Godot that resets the song settings, which only happens when exporting to the web)

Well, I think that's it. Next time, I'll probably add some new levels.

Files

  • SlimeChambers.zip 12 MB
    1 day ago
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