Posted February 07, 2026 by RedAtomTeam
While I continued working on the enemy movement algorithms (this time for flying enemies), my friend froglogdog wrote sounds for the project, and here are some of them. Quite a few have already been written: damage, attacks, dropped objects, etc. He did a great job, and I really liked it!
And the game finally has a capsule on the page!
Next week, look out for a demo of enemy behavior in my retro FPS!
You can listen the sounds on my Discord: https://discordapp.com/channels/1413968952744349817/1413968952744349819
YouTube: