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Devlogs

AnimalD 0.1.0

AnimalD
A downloadable game for Windows

Devlog #1 — Project Start

I’m starting development on AnimalD, a small animal simulation project in Unity.

The main idea behind the project is to create a simple environment where players can interact with animals and take care of their needs. I want each animal to feel like its own system, with values like hunger, happiness, and health that change over time.

The early focus of development is building a stable foundation: animal data systems, interaction mechanics (feeding and playing), UI elements that follow the animals, animations, and a basic save system. Right now, the priority is stability and functionality rather than visual polish.

This project is also a learning experience for improving my Unity workflow, code structure, and system design. I’m building the project in a modular way so new animals and features can be added easily later.

Current features:

  • Animals have their own Animal Info
  • Animals can breed and create offspring of the same type
  • Animals have stats:
    • Hunger (can be reduced by feeding)
    • Happiness (can be increased by playing)
    • Health (affected by overall condition)
  • Animals have animations
  • Animals can be traded online with friends
  • Animals can appear as Shiny (Gold) versions
  • Additional rare variations are planned

More updates coming soon...

Download AnimalD
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