Posted February 05, 2026 by Dpro-Code
#WolfenZombie #IndieGame #Youtube #Devlog #unity3d #Survival #Zombie #Game
WolfenZombie — Development Story
WolfenZombie is one of my earliest Unity projects and part of my learning journey into game development.
The idea for this game came after watching a YouTube series about creating games in Unity. I wanted to challenge myself by building something playable from start to finish, even if it was small and experimental. This project became my introduction to scripting, game logic, player controls, and basic enemy behavior.
During development, I focused on understanding how different systems connect — movement, enemies, simple gameplay loops, and structuring a Unity project in a clean way. Many parts were built through trial and error, which made the project a great hands-on learning experience.
WolfenZombie is not meant to be a large or polished game, but rather a snapshot of where my development journey began. Looking back at this project helps me see how much I’ve learned since then and motivates me to keep improving.
Thanks for taking the time to try it out and follow my progress as a developer.