Devlogs
Adding different types of slime - Change Log v0-0-11
Posted October 27, 2017 by James Frowen
#fps #quantum robot #shooter #first person shooter #spaceship #more enemies
Change Log v0-0-11
Adding different types of slime that behave differently.
This should make the game feel less repetitive and faster placed as you may need to dodge attacks from many different enemies at the same time.
I have also added Occlusion culling to improve performance, this has caused a visual bug where held weapons sometimes disappear but this seems like a good trade off.
Changes
- Adding Occlusion culling to improve performance
- Adding Blue Slime
- Moves faster than other slimes
- Does not split into smaller slimes
- Adding Purple Slime
- Splits into smaller slimes when they get get to low health
- Adding Orange Slime
- Shoots fire balls that deal small area of effect damage
- Adding Red Slime
- Shoots explosive balls of gas at the player
Known Bugs
- Held weapons sometimes disappear, this is caused by Occlusion culling
Follow the progress on Twitter
Files
quantum-robot-win64.zip 278 MB
Version 0.0.11
quantum-robot-win32.zip 275 MB
Version 0.0.11
quantum-robot-linux32.zip 259 MB
Version 0.0.11
quantum-robot-osx.zip 283 MB
Version 0.0.11