Posted April 03, 2020 by Mark Dowen
The following news is provided by this update:
Display of a life bar for the player.
(Currently, the player cannot die, is used to check the fighting situation)
Fights work as follows:
Simple real-time combat:
The player throws the axe at the opponents.
In Collision :Enemy '- >Players, the severity of the attack and whether an attack takes place is determined based on the enemy character deposited values.