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Development Log - Week07

Up with the Sub!
A downloadable game

This week, we decided to dive a bit further into the internal functions of the submarine, before we would move on to enemies like we initially intended. We filled up the interior with a couple of machines that the crew is gonna need to survive down in the depths. First and foremost, we worked out the control panels for both the Gunner and the Captain, giving them a little more complexity than just a color coded chair. After this, we moved to the Oxygen machines, one generator and one supplier, which would help the Diver survive longer underwater. To make these work, the simple inventory system we had so far was expanded, so now items can be picked up. Later on we will assign a button to do this, but for now, touching it will do the job. Some item sprites were added as well. A sonar device and an Engine dripping with purple colored goo are waiting to be finished too and will likely be added in our next update.

For the sub itself, we finally managed to fully implement a damage and repair system for the rooms. Once the Captain makes a mistake and runs the submarine head first into a wall, the rooms will get damaged. The faster he goes, the more damage is done. As soon as the rooms get a scratch, water starts flowing in, filling them all up. We added doors that could help block of rooms with the simple press of a button. Once the Engineer goes into a room and starts hitting the repair button on his joystick, the rooms will be fixed. However, the water stays for now because we didn't add a drainage system yet. Way to learn to kids that our bad choices have permanent consequences.

Files

  • UpWithTheSub.rar 39 MB
    Apr 01, 2020
Download Up with the Sub!
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