Posted March 31, 2020 by Gregorban
I have recently entered Pakko to YGD Bafta Competition: Game Making Award. I have decided that I will continue to improve the game past what I have submitted.
Through play-testing one thing that has be brought up again and again is level gen, and because of this I have decided to completely overhaul the current level gen script, and move to a tile based level generator. This will bring; new loot, new weapons, new enemies, and new goals.
The story is now also in development with character dialog being drafted. The dialog will be selected from a seed, generated at the beginning of play, and as a consequence of this save files are also being added to save progress.
Thank you for following the progress of Pakko.
- Gregorban