Posted March 30, 2020 by CocoaStudios
#The Legend Of RPG #Zelda #Zelda Maker #2D #RPG
Hi all!
I'm going to continue the itchio page with a roadmap of the first phase
For the proof of concept, I used a UI library, but Unity UI suck for "complex" UIs, so I though of something like HTML, CSS, etc, and I found this asset: https://assetstore.unity.com/packages/tools/gui/embedded-browser-55459
I bought it, and works great. The only problem is that I need to redesign everything in HTML, and that my take a while.
Why do that? Because making UIs in Unity takes a lot of time, and if you want to change something, you need to modify the prefab, crossing fingers nothing is overriding an attribute somewhere. In HTML is only editing the HTML part of it.
Redesign of the entire UI, doing a replica of the Unity one I had created:
We need a visual editor for resource packs. A resource pack is basically a set of tiles, sounds, and special effects.
Right now they are simply a folder with everything inside, so we need a way to organize that, and to provide a visual editor
I'll try to do an update every week. I have things already implemented, so, depending on how much I progress, I'll post the work I've done, or feature something already made. The posts will probably be posted on Saturday, but I'm not sure yet.
There are still things to define in the roadmap for next phases. I will list them here: