Posted March 30, 2020 by NemoPearwall
In the PPSX version of Savanna Matchmaker, a level is randomly selected from 15 pre-made levels per difficulty (check out the previous devlog to see how). I've recently started learning how to make macros with VBA and for my first project, I added a random level generator to Savanna Matchmaker! This shortened the number of slides from 116 to 19 but the file size was reduced by only ~5 MB. The previously used "RNG slide" is now useless but I decided to keep it because it's cute. The text now says "Generating random level..." and there is now a button to skip the slide. The rest of the game is still the same. Try the PPSM version now!