Posted October 26, 2017 by JellyfishGames
#Build Update
Hey everybody! Adam here. Expect a few smaller weekly builds over the next few weeks. I'm actively working on Save Files and the Construction Job, which are both large-scale features requiring a bunch of time.
Here are the patch notes for version 0.2.6:
<b>Improvements</b>
- Characters who gain stat points from conversation will lose exhaustion penalties on those stats
- Starting crew and recruits no longer have duplicate traits
<b>Fixes</b>
- Power output reduction from job failure will now time out correctly
- Unassigning all eligible workers from a task will now make them all eligible again