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Devlog Day 26

Fall Up
A downloadable game for Windows

Devlog Day 26: 1/28/26 (PM)

I downloaded ProBuilder to Unity, which helped me fix a texture problem with walls, and will likely be useful down the road. I did get sidetracked later, and was testing normal maps on the gravity mats. It seems that they are too low-res, so I’m continuing the search for a higher resolution normal map. I did work a little more on music.

Current Problems:

  • Levels
  • SFX
  • Music
  • Voice lines
  • Story
  • Level select menu
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