Posted March 28, 2020 by Garrick Campsey
This update adds hardcore mode, which removes checkpoints and changes the overworld map to be linear. You'll have to beat levels in order, in other words. A bug with the NPCs was also fixed, where an npc could be stationary and would not animate, and would also block the player. This has been fixed.
Here is the weekly dev vlog update:
Take care, see you next week!
Thanks,
//@_mrgrak